Free Domestic Shipping on Qualifying Product Orders Over $150

Free Domestic Shipping on all orders over $150 on Qualifying Product

Bring Your Game Alive!!

Currency

Your cart

Your cart is empty

Axis & Allies: 1940 Pacific 2nd Edition

SKU: REN02555
Regular price $147.00
Unit price
per

Decide the Fate of a Nation and the Destiny of the World

The year is 1940. Japan continues to flex its military might in China as political tension grips the world. In Europe, France is about to fall, and Asia braces for the impact. Holland, now occupied by Germany, is forced to leave its resource rich colonies in the Dutch East Indies vulnerable to the oil-starved Imperial Japanese Empire. French Indo-China will soon be occupied by Japanese land, sea, and air forces. Britain has received an ultimatum to close the Burma Road or risk war with Japan. The United States reacts with an embargo of strategic materials. The stage is set.

Features:

  • Theater-level combat focusing on the Eastern Hemisphere at the beginning of World War II.
  • Leave your mark on history! Play as Japan, China, the U.S., U.K. or ANZAC forces. 
  • 500 plastic miniatures!
  • Extra large 35” x 32” game board for a greater play experience.
  • Punchboard tokens are now double sided!
  • Updated rulebook based on Errata documents and FAQs.
  • Stand-alone game, but compatible with Axis & Allies: Europe 1940 (sold separately) for a huge Axis & Allies experience!

Contents Summary:

  • 1 Game Board
  • 5 National Storage Boxes
  • 1 Battle Strip
  • 1 Casualty Strip
  • 100 National Control Markers
  • 16 Naval Base Markers
  • 16 Air Base Markers
  • 16 Industrial Complex Markers (8 Major & 8 Minor)
  • 55 Gray Chips
  • 15 Green Chips
  • 10 Red Chips
  • 6 Dice
  • 500 Plastic Miniatures

Does Not Qualify for Free Shipping

Axis & Allies: 1940 Pacific 2nd Edition

SKU: REN02555
Regular price $147.00
Unit price
per
World Wide Shipping
Secure payment
Availability
 
(0 in cart)

You may also like

Decide the Fate of a Nation and the Destiny of the World

The year is 1940. Japan continues to flex its military might in China as political tension grips the world. In Europe, France is about to fall, and Asia braces for the impact. Holland, now occupied by Germany, is forced to leave its resource rich colonies in the Dutch East Indies vulnerable to the oil-starved Imperial Japanese Empire. French Indo-China will soon be occupied by Japanese land, sea, and air forces. Britain has received an ultimatum to close the Burma Road or risk war with Japan. The United States reacts with an embargo of strategic materials. The stage is set.

Features:

  • Theater-level combat focusing on the Eastern Hemisphere at the beginning of World War II.
  • Leave your mark on history! Play as Japan, China, the U.S., U.K. or ANZAC forces. 
  • 500 plastic miniatures!
  • Extra large 35” x 32” game board for a greater play experience.
  • Punchboard tokens are now double sided!
  • Updated rulebook based on Errata documents and FAQs.
  • Stand-alone game, but compatible with Axis & Allies: Europe 1940 (sold separately) for a huge Axis & Allies experience!

Contents Summary:

  • 1 Game Board
  • 5 National Storage Boxes
  • 1 Battle Strip
  • 1 Casualty Strip
  • 100 National Control Markers
  • 16 Naval Base Markers
  • 16 Air Base Markers
  • 16 Industrial Complex Markers (8 Major & 8 Minor)
  • 55 Gray Chips
  • 15 Green Chips
  • 10 Red Chips
  • 6 Dice
  • 500 Plastic Miniatures

Does Not Qualify for Free Shipping

Customer Reviews

Based on 1 review
100%
(1)
0%
(0)
0%
(0)
0%
(0)
0%
(0)
T
Tim D
If you loved classic Axis and Allies, get this game!

I loved playing classic AnA as a kid, and recently started playing again (1942 2nd edition). I wanted to try Global 1940, and it’s been so much fun. Highly recommended!

The out of the box Global rules are fun, but do favor the Axis. Never fear! There are endless variations and house rules others have created and tested to give you a more balanced experience. Or, feel free to try your own ideas!

My two (minor) complaints are:
1. They don’t ship with enough plastic chips for stacking units to play a long game (and the games should be long). You’ll want to pick up some extras or borrow from your other games (or both).
2. The game really should come with paper or chip IPCs. Having the “real” money really improves the game play experience. You can buy separately, borrow from previous games, or just use plain ol’ poker chips.